UCR - UncomplicatedCustomRoles

  • Status New
  • Percent Complete
    0%
  • Task Type Feature Request
  • Category Core Functions
  • Assigned To No-one
  • Operating System
  • Severity Very Low
  • Priority Very Low
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: UCR - UncomplicatedCustomRoles
Opened by FoxWorn - 05.03.2026
Last edited by FoxWorn - 05.03.2026

FS#2 - Custom skills - multiple

QoL05.03.2026FoxWorn Full rework05.03.2026FoxWorn

FROM darkside_playzyt@discord / https://discord.com/channels/1170301876990914631/1417629687823466578 [06/09/2025]

these would either be activated from pressing your noclip button or pressing an sss button, the configs for abilities would be

playsound:
effect:
  effect type
  duration
  intensity
turn on custom flag
  custom flag:
  duration
play command:

FROM un_usuario_nye@discord / https://discord.com/channels/1170301876990914631/1455272747730211103 [29/12/2025]

My idea is that custom skills can be created for custom roles/scps so that they have more specialties in things like being able to do damage from a distance without attacking, being able to heal from a distance, being able to possess, even being able to make it so that if you are damaged, that damage is also done to the enemy, etc.
And it would be a very good mechanic for more diversity.
Although I don't know if it will be possible to do this.

Date User Effort (H:M) Comment
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